We've just published our thoughts on a new PSN arcade game à la 'Geometry Wars', "Gravity Crash".
Is this 'Thrust' for the 20th century?
Here's a snip from the review:
Gravity Crash relies on the pull of gravity and physics to supply much of its challenge. Your craft suffers the constant downwards pull of gravity, ensuring that there is no idle time in the game, as unless you are careful you ship will drop to the surface of the planet.
Full review of "Gravity Crash" can be read right here.
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