After our in-depth review of one of the most succesful "Summer Of Arcade" XBLA titles, "Trials HD", we also present you an exclusive interview with the CEO of RedLynx (developer of Trials HD), 'Tero Virtala".
Here's a snip:
"3. What was the inspiration to set the game in a deserted warehouse? Was there ever a thought to also include outside levels?
As with every game we make, with Trials HD we wanted to focus on making the core game as good as possible. In Trials HD, it’s he combination of simple control mechanics and highly developed physics model, linked with the aim of trying to pass the tracks / proceed as far as possible in these tracks. And then around that, build features that fit with this core-play the best.".
Full interview with Tero can be read here.
Enjoy!
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