THE WALKING DEAD - EPISODES 3 - 4 - REVIEW
After some decreasing quality from Telltale, the first couple of episode of the Walking Dead proved to be something of a revelation. Can they keep up the quality?
Posted by PlayDevil.com Staff on Nov 29, 2012 14:38 (Nov 29, 2012 14:38)
Telltale again took inspiration from the comic book series, and the game looks like an awesome interactive comic, with an art style that just really suits things. It doesn’t take away from events at all, and that’s impressive, given the emotions the game has made me go through so far. The game really adds some nice new variety in these two episodes, going out to a train, and then pulling into Savannah that keep the environments looking fresh.
The voiceover work continues to amaze me, with an ensemble cast that pull their weight with each and every line. The dialogue has been expertly written, and you really feel anguish as you’re forced into making the decisions. A couple of times I even reloaded a checkpoint because I wasn’t happy with the choice I took- such is my investment in the characters by this point.
Telltale have kept the magic going and have crafted an even darker couple of chapters than the original two. Whilst it’s nice they’ve tried to mix up the gameplay, the additions are a bit hit-or-miss, but don’t let that put you off. The story alone is enough to make this an XBLA must-have. I can’t wait to see the season finale in Episode 5, and just hope that this impressive series doesn’t finish with a let-down.
+ Great story
+ Dark middle chapters
+ Bring in new gameplay elements
- Some additions are hit and miss
- Occasional illogical puzzle
- Sometimes the player feels too helpless