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GAMESCOM 2012 PREVIEW: ASSASSINS CREED III: LIBERATION![]() Posted by PlayDevil.com Staff on Aug 28, 2012 09:44 (295 days ago) |
Written by: PlayDevil.com Staff
![]() Gamescom 2012 Preview: Assassin's Creed III: Liberation:
Assassin’s Creed III Liberation is the Vita version, and worryingly, I was the only person in my session interested in it. At all. But more fool them, as one of the game’s producers from Ubisoft Sofia spent a fantastic period of time going over all the features that have been introduced for this handheld title.
It doesn’t look like one though – it looks great. It’s really not too far off of the full console titles, although some small corners have been cut when it comes to LoD and texture variety.
It also played like the console version, including the full gameplay suite, plus some half decent touch additions. You can target individuals using the touch screen, which when your target is blended with guards is really useful. You can also try to steal more from chests or crowds using the touch controls- but go in too deep and you’ll get discovered.
Aveline, our heroine, is also equipped, Indiana Jones style, with a whip for navigation and combat, and can even use it to strangle enemies from ledges. Whilst it can only be used in certain places for navigation, it still seemed a useful addition.
You also have 3 ‘personas’, which changes gameplay significantly. You get the Assassin (default), aristocrat, and servant, which are unlocked using the economy system. Each persona changes the stats, reaction from the crowd and guards, and blend options available, opening up new ways to escape or to complete the story missions, which are slated to last for 10-15 hours.
Whilst not linked to main story, (it’s an Asbergo produced machine), Liberation is set at similar time and some ties to AC3 are present- you’ll see Conor, but not Desmond.
Part of an increasingly impressive Vita line-up, Liberation looks like an absolutely fantastic little title that Ubisoft Sofia should be commended for taking in their own direction, whilst retaining the spirit and style of the home console titles.
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