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THE HOUSE OF THE DEAD OVERKILL: EXTENDED CUT REVIEW![]() Posted by PlayDevil.com Staff on Dec 12, 2011 14:35 (161 days ago) |
Written by: Mark
![]() Extended Cut:
When the Playstation Move was first released I felt that it was the perfect hardware to support the light gun shooter genre, however so far the number of releases has been somewhat minimal and it would be safe to say that it has had very mixed results.
One game in the genre which has stood out in recent years is Sega’s "The House Of The Dead Overkill" which received a release on the Nintendo Wii back in 2009. Fast forward two and a half years and Sega once again release the game for the PS3 only this time promising new missions and even more enemies and with the addition of Extended Cut added to the title.
Will these changes mean that the game will prove to be more improved than it’s initial release? And will the Move hardware offer a true arcade experience?
The following review will reveal all.
Story:
It is fair to say that light gun shooters are all about gameplay and not really about story, however the storyline in this particular game is pretty good indeed and really does give a feel that you are participating in a movie.
Once again the player reprises the role of Agent G who has appeared in other H.O.T.D games and this time you are partnered with hot headed Agent Isaac Washington and a female character Varla Guns on the hunt for the Evil Papa Caesar. On route you find yourself in a variety of differently themed levels including two new and exclusive to the PS3 version (hence the Extended Cut in the title) which help the story to flow at a pretty damn fine pace.
Each of which is packed with a great amount of undead enemies which are aiming to halt your progress before encountering the well designed end of level boss characters whom all have a bearing on the story.
Gameplay:
Anyone whom has played a light gun shooter before will be instantly familiar with how the game plays as it pretty much what you expect in the form of point and shoot. However there are a number of changes to this game which set it apart from its rivals.
Firstly is the continue system which is the same as the previous version on the Wii which sees you lose half of your score rather than one of a limited number of continues. This certainly adds something new and ensures that you pick off enemies in the best way possible to gain the highest score possible. This is a pretty neat feature however can make things a little easier than they possibly should be and means that you should not have too much trouble in completing the game which is already a little on the short side and can be completed in around two to three hours.
The length of the game may seem a little disappointing to some however as most gamers will be aware light gun shooters offer an awful lot of replay ability regardless of length and the real fun is about frantic blasting. Another way of looking at this is that you are supposed to be in a movie and this length suit’s the storyline well.
To add more to the gameplay the PS3 version offers more content in the form of new weapons, classic and hardcore modes, online leader boards in addition to more blood and gore which is only a good thing and means that along with improved presentation this is without doubt the version to own.
Graphics / Sound:
As with the previous Wii release "H.O.T.D Overkill Extended Cut" opts for a grindhouse look and feel which, for those whom may still be unfamiliar with the term means that it replicates the B-Movie style which were incredibly popular in the 1970’s and in sleazy cinemas.
As with the previous release I have to say that it suit’s the game perfectly and adds an excellent amount of uniqueness to the game and most certainly will appeal to the adult audience which undoubtedly is the target market of the game.
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