PLANTS VS ZOMBIES REVIEW
Featuring plants, zombies and new game modes. How will Popcap’s smash hit fare on the next gen consoles?
Posted by PlayDevil.com Staff on Nov 5, 2010 13:48 (Nov 5, 2010 13:48)
Written by: Mark
Popcap have undoubtedly become one of the greatest developers of casual games and in particular have become a huge success on the PC and various handheld markets particularly the iPhone.
Following on from their successful hit XBLA conversions of Bejewelled 2 and the excellent Peggle, Popcap returns with their latest XBLA offering "Plants vs. Zombies" which has already received superb acclaim across various platforms.
Personally I am familiar with the iPhone version which has given me hours of enjoyment and when I heard of the XBLA release I could not wait to get my hands on a true next gen console version to see if it improves on what is already a great game.
More tower defence:
The tower defence genre has always captivated numerous players thanks in no small part to the thousands of releases however I will admit that there are very few which have seen me as engrossed as Plants vs. Zombies.
I will say to anyone in two minds about purchasing the game to take the plunge as this is one game in the genre which is totally unique and offers a massive amount of variation and gameplay modes.
A costly experience:
I will hold my hands up and say that I was rather shocked to see that the game was announced as being released as a 1200ms point cost particularly in comparison to releases on other platforms.
In defence of Popcap however I will say that whilst 1200ms points may seem a little off putting at first Plants vs. Zombies is undoubtedly one the more enjoyable titles available in this price bracket and with new and exclusive content for the Xbox 360 this is made more acceptable.
Graphics & Sound:
The first thing which strikes you about the game is the vibrant colours used in the cartoon style presentation. Undoubtedly this sets the scene that the game is designed to appeal to a mass market and I have to say that it works very well.
Although the action takes place on a single screen the environments regularly change which again helps the game to have more longevity and along with the superbly animated variety of humorous zombie attackers this makes the game very pleasing in it’s overall presentation.
The same can be said with the sound which accompanies the action well with a nice musical score and superbly funny zombie effects which maintain the humour factor and help the game to flow very well.
The main objective of Plants vs. Zombies sees the player in control of a garden which is coming under a mass zombie attack and to repel this the player has a variety of plants at their disposal to keep them at bay.
The plants offer nice variety amongst the forty eight different types which have to be used strategically to keep the zombies at bay. To further add to the tactical approach the plants can only be used once the player has gathered enough sunshine to purchase the required plants. Once the wave of attacks step up this can certainly require some quick thinking and this is where the addictive gameplay nature comes in to it’s own.
Whilst there are an incredible amount of plants to be used the main danger could prove to be that the zombies could become repetitive and I have to say that there is no danger of this what so ever as the developers have included a staggering range of twenty six types which range from the basic shouting for brains to the far more humorous such as football players and those who disco dance there way into proceedings and look like something out of Michael Jackson’s Thriller…….Superb!!!!